diff --git a/Defeating-Fast-Decks-in-Tower-Rush.md b/Defeating-Fast-Decks-in-Tower-Rush.md
new file mode 100644
index 0000000..095d7ae
--- /dev/null
+++ b/Defeating-Fast-Decks-in-Tower-Rush.md
@@ -0,0 +1,13 @@
+
From the very first second of the match, they are relentlessly assaulting the bridge with cheap, high-damage units, never allowing you a moment to breathe or execute your own strategy.
+
Fast decks prey entirely on players who panic, over-defend, and leak elixir.
+Establishing the Rhythm
+
To break this relentless loop, you must utilize an 'anchor' defensive building, such as a Bomb Tower or a Tesla, placed perfectly in the center of the arena.
+
They are forced to spend their cheap cycle spells (like Fireball or Log) specifically to destroy your building, severely hindering their ability to cycle quickly.
+Bridge Spam players will often drop a unit in the left lane, wait for your response, and instantly drop a unit in the right lane.A perfectly placed Skeleton Army will instantly melt a charging Battle Ram before it hits the tower.If you successfully defend their fast push and have a massive elixir advantage, counter-attack immediately.
+Surviving Until Overtime
+
Your sole objective during single elixir is simply survival; keep your towers above 50% health and do not allow them to build a massive lead.
+
Once your tank crosses the river supported by heavy splash units, their cheap 1-elixir skeletons and ice spirits will be utterly useless, and their defenses will shatter under the weight of the deathball.
+Fast Deck ArchetypeHow it WinsHow to Beat ItHog / Balloon Cycle (2.6 Cost)Out-rotates your defensive building, allowing the attacker a free, clear path to the towerUse Tornado to pull the attacker to your King Tower early; King Tower activation ruins their math entirelyBridge Spam (P.E.K. If you beloved this article and you would like to collect more info about [tower rush](https://meeting2up.it/@henryspowers6) please visit our own web-site. K.A / Ram)Punishes you the exact second you spend 5+ elixir in the back by rushing the opposite lanePlay hyper-defensively in the middle; never play expensive cards in the back during single elixir
+The Calm Before the Storm
+
Take the hits, manage your economy, and set up your defensive wall.
+
Speed is an illusion if it crashes into an unmovable object.
\ No newline at end of file