Add Tracking Elixir in Tower Rush
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<br>If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.<br>
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<br>Playing the game without knowing how much elixir your opponent has is like playing poker without looking at the cards on the table.<br>
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The Economy of Aggression
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<br>If you launch a massive 8-elixir push while the opponent is sitting at 10 elixir, they will easily defend it using perfect counters, often resulting in a negative trade for you.<br>
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<br>Once you know you have a +3 or +4 advantage, you are no longer playing a fair game; you are executing a mathematically guaranteed victory.<br>
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Never overcommit on a push if you don't know their elixir count.If you are up by 4, launch your win condition immediately.Do not attack; just use cheap cards to stall their pushes until the generation rate equalizes the board.
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Practicing the Count
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<br>Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).<br>
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<br>Eventually, this process will become completely automatic; you will instinctively 'feel' their elixir bar without having to consciously calculate the numbers.<br>
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Elixir StateWhat You Must DoYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack
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Mastering the Economy
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<br>Tower health is a deceptive metric; you can have full tower health and still be losing the game if you are down 5 elixir.<br>
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<br>Knowledge is power.<br>
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