Add Understanding Aggro Management in Tower Rush Scenarios
@@ -0,0 +1,15 @@
|
||||
<br>However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.<br>
|
||||
<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br>
|
||||
Vision and Targeting
|
||||
<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br>
|
||||
<br>If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.<br>
|
||||
Building-targeting units usually have larger sight ranges.Melee units have very short sight ranges.A fast unit will cross tiles quickly, altering the math.
|
||||
Advanced Aggro Tricks
|
||||
<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br>
|
||||
<br>This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.<br>
|
||||
AI LogicPlayer ActionProximity PriorityThe enemy will always hit the skeleton firstVision RefreshThe tower will rescan and target the swarm
|
||||
Practice Makes Perfect
|
||||
<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
|
||||
<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
|
||||
|
||||
Here is more information regarding [tower rush](https://ricosexo.com/@tammyuiq600833?page=about) check out our web site.
|
||||
Reference in New Issue
Block a user