Add Mastering Turret Placement in Tower Rush

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<br>In the highly constrained, grid-based arenas of modern rush games, a single tile of misplacement can cost you the entire match.<br>
<br>Novice players tend to panic and place their defensive buildings directly in front of the incoming threat, often right at the bridge.<br>
Mastering the Middle
<br>When the enemy tank crosses the bridge, its AI will calculate that your center turret is closer than your Princess tower, causing it to walk sideways.<br>
<br>Furthermore, any melee support troops following the tank will also be pulled into the center, bunching them up perfectly for your splash-damage spells.<br>
Wait until the tank crosses the bridge before placing it.Understand the 'blind spot' of certain turrets.Keep them guessing.
Countering the Artillery
<br>The rules of placement change entirely when you are facing a 'Siege' deck that uses X-Bows or Mortars planted on their side of the river.<br>
<br>Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.<br>
Attacking UnitThe ReactionAerial ThreatMust be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal pathHeavy Spell PushPlace the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously
The Architecture of Victory
<br>When you master turret placement, your opponent will feel as though their units are fighting through thick mud.<br>
<br>Practice your center pulls until you can do them with your eyes closed.<br>
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